Description: See photos for condition. Wear and tear from use and age. Coffee stain damage on cover and edge of pages. Book condition is not affected. This book is a valuable resource for game designers, offering a range of non-digital exercises that can be applied to video game design. The authors, Ian Schreiber and Brenda Brathwaite, have created a comprehensive guide that covers the subject areas of Computers, Board Game, Structural Design, Video Games, and Game Design. The book is a trade paperback and has 352 pages, with dimensions of 9.1 in x 7.3 in x 0.9 in and a weight of 24.9 Oz. It was published in 2008 by Charles River Apparel Media and is part of the A to Z series. The book is suitable for high school, adult & further education, and vocational school students, with levels of proficiency, beginner, advanced, intermediate, technical, and business. It also features illustrated images and is written in English.
Price: 9.97 USD
Location: Columbus, Ohio
End Time: 2024-12-10T04:49:23.000Z
Shipping Cost: 6.38 USD
Product Images
Item Specifics
All returns accepted: ReturnsNotAccepted
Subject Area: Structural Design, Computers, Video Games, Board Game, Game Design
Publication Name: Challenges for Game Designers
MPN: n/a, n/a\
Publisher: Charles River Apparel Media
Item Length: 9.1 in
Subject: Design, Programming / Games, General, Game Design, Video Games, Video Game Design
California Prop 65 Warning: n/a
Series: A to Z
Publication Year: 2008
Type: Textbook
Unit Type: Unit
Format: Trade Paperback
Language: English
Item Height: 0.9 in
Personalized: No
Educational Level: Adult & Further Education, High School, Vocational School
Author: Ian Schreiber, Brenda Brathwaite
Level: Beginner, Intermediate, Advanced, Proficiency, Business, Technical
Features: Illustrated
Unit Quantity: 1
Country/Region of Manufacture: United States
Item Weight: 24.9 Oz
Item Width: 7.3 in
Number of Pages: 352 Pages